Wisdom
IslamicHealing
WelfareProjects

LANGUAGE

Search Site

Top Menu
SKYPE: ahledurbar
SKYPE: ahledurbar
Tajuddin Foundation
Free Membership
Sunday, 05 February 2012 01:40

Jinns

Written by 
Rate this item
(1 Vote)

Jinns


Jinn

What are jinn's?
How they look like?
Are they like us?
How fast they can move?
What kind of nature they posses?
Are they all alike?
Interaction of Jinn's with Physical bodies like human, animals etc.
Can Jinn's can do Physical work?

Argument on Jinn's Creation

Jinn are one of the creation of Almighty Allah. Almighty Allah stated in Sura Rehman ; in verse [55:15] "And the jinns We created from a smokeless flame of fire".

According to my research, Jinns are made from some kind of Photons or some thing more beyond then what science have on their spectrum because As Allah Almighty said that We have made the jinns from the smoke less fire, and we all know that fire is made from photons or rays of different frequencies emitted when charged electrons jump from higher orbit to lower one. So the Jinns are made up of some kind of rays which our science is still handicap to discover it. And there are infinitive proofs and incidents that Jinns do exists in this world and they do live with us from which we are unaware.

They have exquisite and elegant bodies like thick smoke. They also have the nature to mold them selves according to the place e.g. like water acquires the shape of the container.

They are not like human beings in appearance because as Almighty Allah has mentioned in the Holy Quran that, " the jinns We created from a smokeless flame of fire", so there is a question does fire has any posture.

They have tall heights ( e.g. 15 feet but it varies as which species they belong to), their eyes are like unripe mango shape with iris like cat eyes and etc.

When the Jinns are made out of fire and fire is invisible as according to my first point, so that is a very logical reason that we can't see them. They have different sect, races, casts and tribes as well like Human however human beings are all alike in their structure on the contrary Jinns have different species which are different in their structure e.g. some jinns live in seas and rivers

The female Jinni, after their age of puberty, can bear children after every three month. They can give birth 40 jinns at a time. So guess how rapidly they reproduce every year. More interestingly the Jinn's child can walk after one hour of his/her birth.

They can move very fast let me give an example; they can travel around the world in a flip of an eye. If you read Sura Al-Naml you will find lots of things their about jinns too.

They have different natures with different level of understanding, every jinns does not have common sense. They will do what they are told to do, nothing more or less. They also don't have patience's like Humans. They are always in hastiness and hurry.

Their are two main groups of Jinns, of different belief and ethics, one of them are Holy Jinns (Sunni Muslim Jinns) and others are Evil Jinns. The Holy Jinns does not harm any one at all unless someone does not molest them and they keep them selves busy in the worship of Almighty Allah and pray Durood on His Holy Prophet Mohammad sallal laahu alaihi wasallam On the opposite side the Evil Jinns vex and do harm to people. Let's not go in so much detail at the moment.

Yes there is interaction between Jinns and the human bodies. There is a huge logic behind this. Yes Jinns can perform physical work and the most bright example of this is Jinns are the Ummat (nation/followers) of Prophet Sulaiman a.s. And Jinns used to carry Sulaiman's r.a. throne, we think this is a very logical proof of Jinns doing physical work. And this interaction is still there in 21st century. To find out more about Jinns contact us and discover more.


Read 37785 times Last modified on Thursday, 14 June 2012 14:47
More in this category: Angles »

911 comments

  • Comment Link Wednesday, 24 December 2014 17:18 posted by sujmydam

    raybans 2140

    We seriously can deal with the cuteness of this sentence: Gosling is madly in appreciate with his infant lady. You understand we entirely picturing him all bearded and swooning like in Notebook.
    In the event the Instagram pictures weren sufficient proof that Selena Gomez and Justin Bieber are at the especially least hanging out often and much more probably dating again, then this Instagram video assists to near the situation.
    and much more information to note
    Kaley Cuoco response to the nude photo leak? Have a sense of humor. Hollywood]
    Tea Leoni and David Duchovny aren together anymore, but there no like lost involving them. Leoni says in the new interview that she doesn know how she could detest David. . We usually loved each other, and we adore (our two) kids.
    the new Mrs. Brad Pitt, has already lined up one more directing task. that will be written by Eric Roth, is about ivory poachers who posed a risk towards the existence of African elephants.


    best price on red wing boots

    Been having an issue wherever the vault animation isn doing work appropriately in engine; mainly he doesn continue to keep the ending place and instead moves back, stopping somewhat ahead of his original place before the vault. Doesn seem to be an issue using the actual animation, as it appears to do the job properly on Maya. So to get a vaulting animation you move the root as much as your vaulting height on the collision then across and down to the finishing position. The remainder of the character animations can search however you need. You may ought to get far more superior later and run some raycast checks during the animation, that way you could possibly possess a Vault begin, loop, quit that driven by if they have slide far adequate for being with the finish in the vaulting segment. Though be aware you normally have to make the keyframes linear when looping otherwise you introduce some odd velocity alterations. Maya by default picks spline or plateau keys.
    jump to contentmy subreddits
    close this windowyou'll really need to or register to perform thatcreate a whole new accountall it will take can be a username and password.
    limit my search to /r/unrealengineuse the following search parameters to narrow your final results:see the search faq for information.
    You can easily get very responsive controls with root motion as long as the key locomotion just isn't transitioning gradually by numerous animation states. When you have a single idle operating state in which you mix everything instantly then it feel great. Just ensure that your animations are every one of the very same frame ranges and traverse exactly the same distances. I wouldn rely on root motion for jumping and falling, it very tough to get that sort of root movement things to get the job done properly.
    Any animators operating with UE4
    The sort of things I require some enable with, as I not confident that is the best implementation. Largely been working on motion relevant animations, such as vaults and wall climbs. The complete game is played in very first particular person but uses a third particular person body (generally complete entire body awareness). I have a strategy in location which recognizes once the character is in variety to initiate the vault or climb of any object, but I not absolutely sure the best way to mix the animations collectively despite the fact that retaining them responsive.


    oakley sunglasses for military

Leave a comment

Make sure you enter the (*) required information where indicated. HTML code is not allowed.

 

 

Get involved today and make someones life better!

 

Contact Us



TAJUDDIN FOUNDATION

Our Address:

A210, B/5
Gulshan-e-Iqbal, 75300,
Karachi, Sindh

IROP

Contact Us

Skype us: ahledurbar
This email address is being protected from spambots. You need JavaScript enabled to view it.

Box

TAJUDDIN WELFARE LOGIN

Google+
This site uses encryption for transmitting your passwords. ratmilwebsolutions.com